School Incentive Programs

 

Hear why our Locations LOVE their Treasure Tower!





vid_principal_brad_davies
vid_principal_beth_mohler
vid_principal_jackie_dubose vid_principal_jackie_dubose





Principal
Brad Davies

"The kids are so excited to earn a token!"


Principal
Beth Mohler
"Fun way to come to the principal's office"

Principal
Jackie DuBose
"Great with discipline,
improving grades, test scores,
and fundraisers"
PRINCIPAL
mike venable
"..."





vid_principal_sharon_mcnary
vid_dr_carlos_comer
Principal
Sharon McNary
"Replaces food rewards"

Principal
Carlos Comer
"Gotcha Program"

PRINCIPAL
judy turner
"..."
PRINCIPAL
vickie jessen
"..."







PRINCIPAL
Janice Flanigan
"..."
PRINCIPAL
brian dawes
"..."
PRINCIPAL
adam baker
"..."

The Treasure Tower® is an 8-selection toy dispensing machine placed in various educational facilities. Students receive "Super Student Award" tokens from their teachers or other school authorities as a reward for good behavior and academic achievement. At a predetermined time, students exchange their tokens for toys in the Treasure Tower which is preferably located at a central location such as the main office or the media center. Each of the eight canisters contains its own separate toy, so the children are guaranteed to receive the toy they want.

Ideas of how to use the Treasure Tower in your school

* BEHAVIOR MODIFICATION: The teacher can distribute "Super Student" tokens as a reward for those students who follow the rules and display good behavior in the classroom. In addition, the principal, counselors, and other school staff members can also have tokens on hand to give students showing good behavior in a variety of situations and circumstances.

* READING INCENTIVE: The Treasure Tower is a great tool for motivating children to read. A teacher could send home a reading card with each student. If a student reads for 30 minutes at home, then the parent would initial the reading card. After 20 boxes are initialed, the student would earn a "Super Student" token and be able to visit the Treasure Tower and receive a reward for their hard work in reading.

* AR READING: If your school uses the AR Program, then a "Super Student" token could be awarded when students reach a certain AR point level. For example - every 10 points the student will receive a "Super Student Token" and be able to redeem it for one of the 8 prizes found in the Treasure Tower.

* MATH INCENTIVE: As children learn their times tables, they could be rewarded with a "Super Student" token as they pass from one times table level to another.

* PTA/PTO KICK-OFF: At the beginning of the year it is always a challenge to gather from the students all the completed forms and PTA/PTO dues that their parents need to submit. As students return these forms and dues, they could be rewarded with a "Super Student" token to use in the Treasure Tower. It's amazing how much quicker these forms are returned when using this incentive.

* LUNCHROOM BEHAVIOR: Lunchroom monitors have a big challenge on their hands to keep the noise level down in the lunchroom and to encourage the students to have good lunchroom etiquette. During lunch, the Treasure Tower could be transported to the lunchroom. The lunchroom monitors could then give out "Super Student" tokens to those students who are eating quietly, showing good ettiquette, and are emptying their trays. Some schools have conducted contests between classes during lunch to see which class behaves the best. Points are awarded daily and the class with the best score at the end of the week wins enough tokens for everyone in the class!

* ACADEMIC ACHIEVEMENT: Those students who achieve a certain level of academic and/or citizenship achievement on their report card could be recognized by the principal and be rewarded with a "Super Student" token for their tremendous accomplishment. Teachers could also award students in the classroom for academic achievment on individual assignments or projects.

* HOMEWORK COMPLETION: Often children are easily distracted after school. These "Super Student" tokens could be used to motivate children to complete their homework. A program could be set up much like the independent reading program where if the child were to complete their homework for a specified number of days, then they would receive a "Super Student" token and be able to visit the Treasure Tower.

* ATTENDANCE AND PUNCTUALITY: Children who have perfect attendance and have not been tardy within a month or marking period could be rewarded with a "Super Student" token by their teacher or principal.

* ACTS OF KINDNESS: Teachers as well as all other school personnel could randomly award tokens to children who are "caught" doing acts of kindness. Possibilities could range from helping a hurt child on the playground to picking up liter in the hallway. The best reward for performing acts of kindness is the good feeling we get inside when we've done something nice for someone without the expectation of recognition. But now and then it's nice to reward the "good deed doer" and let them know they are appreciated!